The Sims Medieval Herbs and Metals List
Gathering Spots for All Herb and Metal Types in the Game
All Sim Heroes can collect Wildflowers, but Physicians, Spies, and Wizards can gather all kinds for use in their potion crafting. To collect an herb, you must first use the Discover action on the bush. This will reveal the type and will not need to be performed again so long as you collect it. Herbs in this game are static, meaning they always load in the same spot and the type doesn't change. Taking the Earthy Trait can improve your yields from gathering.
Similar to Herb Collecting, only Wizards and Blacksmiths can access Metals. They'll need to be discovered first, but once that's done collecting them is a one-step process.
One common question about herbs from players coming from The Sims 3 is, "How do you plant seeds?" Sadly, there is no gardening or planting to be done in Medieval, other than the collecting from plants. Seeds can only be sold and used for porridge, so you won't be planting any gardens in this game.
Herb List
This herb list is alphabetical and will reveal several spawn points for each of them. It will show you where to find at least three or four of each herb in the game. I'm not going to bother with Wildflowers, they're all over the place. I'll be telling you general spots near other buildings without screenshots. This should suffice for most players. Even if you have not placed a building like the Jacoban Cathedral or Clinic, the herbs are still there. If you look at Kingdom Mode you can tell where all of the buildings spawn.
Angelweed $20 - on the road to the forest, behind the kingball court, on the hill by the tavern, two near the churches
Belladonna $12 - near the market, by the lighthouse, along the road to the forest, near the spy quarters wing of the castle (another down the cliff toward the stream), across the bridge from the mill, between the side of the wizard's tower and clinic,
Blood Moss $4 - This can come with collecting any type of herb
Eaglewood $14 - in the corner behind the market and tavern, behind the clinic, near the wizard's tower, two near the forest entrance, one near the Castle (barracks side),
Grassweed - This can come with any type of herb gathering.
Lordleaf $14 - by the lighthouse, two near the forest entrance, across the bridge from the mill, one near the castle (barracks side)
Nightshade $16 - near the Barracks doors behind a tree, behind the smithy, near the cave at the graveyard, behind the clinic, two behind training grounds, on the path to the forest, behind the pit of judgment
Sagewort $10 - three near the churches, one near the wizard's tower, one near the broken cart by the kingball court, one on the cliff by the dock
Valoroot $10 - behind the market, near the tavern, two between the pit of judgment and training yard, by the castle (barracks side),
Metals List
Adamantle $35 In between the throne room and the keep closets to the throne room.
In-between the training yard and the Pit of judgement.
Behind the king ball court, next to a rock in front of two trees.
Behind the market next to a big rock next to bushes and trees.
In front of the throne room, down a path, to the left if you look straight on. It’s near a pond.
Azurite $25 Near the forest next to the ruins near the river.
In front of the training yard/kingball court
In-between the Tavern and the Town Square next to a pile of rocks.
In-between the pit of judgement and the town square Next to the mini cliff.
Across the bridge from the mill
Cruddium $1 Can be mined from other Minerals
Electrum $20 On the path going down to the docks.
Two next to the graveyard/cave near a big tree and behind a tombstone.
Ferrous $10 On the path to the throne room close to the top, right side if you’re looking straight on.
Next to the tavern on the hill going down to the path to the village.
Two next to the pond, near the smithy close to the windmill.
Two near the cave/graveyard Next to the cave entrance near a broken wagon. A few feet away near a bunch of rocks
In front of the watchers pavilion down on the ground next to the mini cliff.
Gem Deposit Can yield any of the minerals, but may also give: Quartz $5, Shiny stones $3, Manna Stone $130
On the beach next to the cliff wall
Next to the wizard tower, near a tree, half way to the cliff.
Near the path to the forest in between the Peteran monastery
Behind the lighthouse, behind a big rock.
Next to the wizard tower entrance, close the edge of the cliff.
Near the watchers pavilion in front of the mini cliff.
Behind the Jacobean Monastery Left if your looking strait on Next to the city wall tower.
Mithral $70 Behind the lighthouse near a big rock.
On the Beach away from the docks near a big rock.
In front of the reception hall close to the edge of the cliff
Next to the river on the path to the forest, past the city wall.
In-between the Peteran monastery and the Jacobean Monastery at the back next to a tree.
Behind the training yard between a big rock and a tree.
Phosphorus $7 Near the watchers pavilion closest to the path.
Two next to the river on the path to the forest before the city wall.
In front of the path to the village near a tree
Two behind the smithy
Rich Mineral Deposit Seems to yield a mix of minerals.
On the beach near the water in-between two big rocks.
In-between the Peteran monastery and the Jacobean Monastery at the back next to a tree.
Behind the training yard, behind a rock next to a tree.
Thanks to Corwin for submitting this excellent metal list